omnimake

Thousands of engine-ready 3D assets and rigged characters. Browse free or create your own.

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01Prop Generator
Bioluminescent Jellyfish

Bioluminescent Jellyfish

A translucent jellyfish with a bell-shaped body and trailing tentacles, emitting a soft blue glow. Found in deep ocean waters.

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The Props System

Objects that
understand
themselves.

Upload any photograph. In under 60 seconds you have a physics-ready 3D asset with mass, volume, material, and semantic affordances — splat rendered, mesh exported.

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helmet

helmet

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radio

radio

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staghorn coral

staghorn coral

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Sandwich

Sandwich

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Potted Green Plant

Potted Green Plant

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02Character Generator
engine
Character Generator

From image
to rigged
character.

Built for game creators: generate custom rigged characters from a single image or multiple references, then bring your own AI so every character in your world can think, remember, and act. Exports work in Unity, Blender, and any 3D software—ready to animate, retarget, and drop into your pipeline.

Auto-Rigging Pipeline

One mesh.
Animation-ready in seconds.

Upload any photo or 3D model and the autorig pipeline generates a fully-articulated skeleton — bone hierarchy, physics-aware joint constraints, blend shapes — ready to animate or drop into any game engine.

1-click
to rigged mesh

Instant Skeleton

Bone structure inferred from geometry
Spine, limb & extremity detection
Joint hierarchy auto-generated
Works on any character shape
Physics
aware joints

Physics-Ready Rig

Spring & twist joint constraints
Collision capsule per limb
Cloth & soft-body attachment
Full ragdoll simulation ready
GLB / FBX / GS
export

Engine Ready

GLB, FBX & Gaussian Splat export
LOD mesh variants preserved
Blend shapes for expressions
Mixamo, Unity & Unreal compatible
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